Mike

I will create exceptional C++ OpenGL solutions for your 2D and 3D needs


About This Jab

I will create exceptional C++ OpenGL solutions for your 2D and 3D needs

As an experienced C/C++ and OpenGL developer, I am here to assist you with:

  • Expert programming in C/C++ and OpenGL, supported by years of industry experience.
  • Development of applications using technologies like OpenGL3, GLAD/GLEW, IMGUI, FREEGLUT, and GLFW.
  • A solid foundation in mathematics and troubleshooting to address complex challenges.
  • Creating OpenGL applications specifically designed for desktop environments.
  • Utilizing class abstraction for OpenGL entities, enhancing the usability and clarity of your code.
  • Employing advanced rendering techniques, including Cascaded Shadow Maps, Deferred Shading, Skyboxes, and Normal/Displacement Mapping.
  • Delivering top-notch work along with comprehensive documentation.
  • Guaranteeing timely project delivery without compromising quality.
  • Maintaining effective communication to ensure we stay aligned throughout the project.
  • Eager to explore and incorporate new techniques as necessary.

Compare Packages

Basic Create Basic OpenGL App for Windows
149
Premium Create Windows OpenGL Apps: Intermediate Level with Class Abstraction
369
Deluxe Build Advanced OpenGL Apps for Windows: Full Component Abstraction
699
Delivery Time 3 Days 4 Days 5 Days
Revisions Unlimited Unlimited Unlimited
Documentation
Source Code
Cross-Platform
Licensing System

About The Freelancer

I possess intermediate skills in C++ and experience in object-oriented programming. I take pride in my ability to devise innovative solutions, emphasizing…

  • Munich
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Frequently Asked Questions

Yes, I possess a solid foundation in mathematics, which is crucial for solving complex problems and implementing advanced rendering techniques in graphics programming.

I abstract OpenGL entities into classes, enhancing usability and code readability, making it easier to manage and maintain graphical components in applications.

I implement various advanced rendering techniques, including Cascaded Shadow Maps, Deferred Shading, Skyboxes, and Normal/Displacement Mapping, to achieve high-quality visual results.

I am punctual in delivering projects on time, ensuring that timelines are respected while maintaining high standards of quality.

Yes, I am equipped to handle projects of any size, whether it's a small prototype or a large-scale application. My approach is tailored to fit the specific needs of the project.

My development process involves understanding the client's requirements, designing the architecture, coding the application, followed by thorough testing, documentation, and client feedback before final delivery.

I actively follow industry trends, participate in programming communities, and continuously learn new techniques and technologies to enhance my skills and stay current in the field.

Create Basic OpenGL App for Windows 149

3 Days Delivery

Unlimited Revisions

  • Documentation
  • Source Code
  • Cross-Platform
  • Licensing System


Create Windows OpenGL Apps: Intermediate Level with Class Abstraction 369

4 Days Delivery

Unlimited Revisions

  • Documentation
  • Source Code
  • Cross-Platform
  • Licensing System


Build Advanced OpenGL Apps for Windows: Full Component Abstraction 699

5 Days Delivery

Unlimited Revisions

  • Documentation
  • Source Code
  • Cross-Platform
  • Licensing System


Contact Freelancer